-- card: 3960 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 2687 -- name: ----- HyperTalk script ----- on mouseUp put the short name of the target end mouseUp -- part 1 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=48 top=153 right=175 bottom=148 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: test button ----- HyperTalk script ----- on mouseUp put the target into msg end mouseUp -- part 2 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=48 top=179 right=201 bottom=148 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: card 1 ----- HyperTalk script ----- on mouseUp push cd get the short name of the target go it pop cd end mouseUp -- part 4 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=150 top=179 right=201 bottom=250 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: card 2 ----- HyperTalk script ----- on mouseUp push cd get the short name of the target go it pop cd end mouseUp -- part 5 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=252 top=179 right=201 bottom=352 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: Home ----- HyperTalk script ----- on mouseUp push cd get the short name of the target go it pop cd end mouseUp -- part contents for background part 8 ----- text ----- the target -- part contents for background part 18 ----- text ----- Returns the name of the object that received a message.